Call of Duty Infinite Warfare with R9 380


New member
Nov 20, 2015
Yo guys, it's me again. Recently i got some login issues so i couldn't make this review in time.​
This time we go to a new FPS game: Call of Duty Infinite Warfare.​
Call of Duty: Infinite Warfare is a FPS game developed by Infinity Ward and published by Activision. It is the thirteenth primary installment in the Call of Duty series and was released for Microsoft Windows, PlayStation 4, and Xbox One on November 4, 2016.​
Development of Infinite Warfare began during 2014. It is the first title by Infinity Ward under the new three-year development cycle for the Call of Duty series. The game's campaign is centered around a battle for the Solar System, which the Settlement Defense Front (SDF), a hostile force who are the main antagonists, are attempting to take over. The player takes control of Captain Nick Reyes of the Special Combat Air Recon (SCAR). They have their own transforming fighter, named "Jackal", that they can customize as well as a central hub world named Retribution.​
Similar to the previous games in the series, Infinite Warfare is a first-person shooter. As the game introduces a new setting, outer space, new gameplay mechanics, such as zero-gravity environments, are included. Players are equipped with a boost pack, and a grappling hook, which allow players to move in these zero-gravity environments easily. As the game is set in space, players can visit different planets, satellites and asteroids in the solar system.​
Assuming control of Captain Nick Reyes, a Tier 1 Special Operations pilot, players engage in aerial combat with enemies using his transforming fighter, the Jackal. Aerial combat is not on-rail, as players can freely control the Jackal without much limitations. According to Infinity Ward, both space combat, and the franchise's signature "boot-on-the-ground" gameplay are the game's key focuses, Transition between space combat and boots-on-the-ground combat is seamless with no loading screen.​
Players gain access to Retribution, a central hub world. In Retribution, players can view their progression, and start main campaign missions, and secondary quests called "Ship Assaults" which gives them cosmetic and customization items, upgrades to the Jackal, as well as new story details. Reyes also has a wrist computer, which allows him to hack into enemies' gadgets and machines such as robots. It can also be used to call in reinforcements at some campaign scenarios. The game also features a YOLO mode, which greatly increases the game's difficulty. In this mode, health regeneration does not occur without Nano Shots, and weapons can be shot out from players' hands. Reyes' movement would be hindered if his legs are shot by enemies. When players die, they need to restart the game rather than restarting from checkpoints.​
OK, stop introducing. Let's talk a bit at the gameplay. The story, i didnt finish it so i cant give any comments. The graphic is quite bad, same like BO3. But there are space battles which i really impressed. If dev focused more on graphic, this could be a great one. But sadly they didnt.​
Here's a little gameplay, which include both ship batlle and human battle ​​

Now to the benchmark part. This is my PC spec:​
Intel Core I5 4460​
8GB Ram​
MSI R9 380 2GD5T​

And now we have these charts:​

As you can see, the game runs really smoothly on 1080 and 1440. It only has problems on 2160p, which are low FPS and drop FPS. So if i were you, i would only play the game with Ultra Setting on 1080p or Low Setting on 1440p. If you want to play it on 2160p, you have to consider turn of all optional settings and set texture to Very Low.
That's all i've got. Thanks for reading.​


New member
Apr 10, 2017
With your specs, if you're looking for framerate, I wouldn't really go for 2160p, especially with your PC specs. Play at 1440p and leave it at that