I think that's the case with me as well. If sensory overload is a thing, i most definitely experience that with bright and colourful games. Watching kids play Splatoon and Smash Brothers on the Nintendo Switch comes to mind. It can be headache inducing at times. So far with the Primary display, I have turned the brightness down to the lowest possible for browsing. In-motion rendering when playing games like Horizon: Zero Dawn look really great. The bright oranges and pinks do pop out quite beautifully in motion coupled with the variable refresh rate. Even on the lowest brightness. One can only imagine how it would look on OLED. Whether its worth the the lack of 1440p resolution you get with the 15" laptop version is another matter.
Yeah I'm not too much of a fan of very cartoony games, Zelda and Mario was fun, but got old fast, World of Warcraft,
I played way too many years on that, until it became nothing but a perpetual grind, I just don't have the desire of doing
a session of Fortnite or Overwatch, more into games like The Division 2, World of Warships, Far Cry series, AC series,
Doom series (for the gore), Days Gone, LOU2, etc
On the rare occasion, i have seen some kids play Fortnite on Macbook Air. Because Macbooks have by default really good displays, I was under the assumption that all that visual power would come at the cost of response times. From my really limited time with one, I found moving the mouse to be quite input heavy.
Apple is all candy, not much meat, but some like that.
Thanks, thats the word i was looking for. So far havent experienced ghosting on either display. Horizontal lines splitting the screen in cutscenes is a somewhat common problem though.
My issue is more with tearing on my external TV, when I game in 4K @ 60Hz, I have to lower the CPU Mhz in some games,
so that I don't go over 80ish FPS, to avoid this. Another reason why I seldom play on my laptops that have 60Hz screens.
So shooters I switch to 120Hz all the time, to keep it enjoyable, when on external.