MPG 341CQR constant VRR flicker

mec.viktor115e702ea

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I’m getting noticeable VRR flicker on my MSI MPG 341CQR whenever VRR is enabled.

It is especially visible in bright areas like sky, fog, or other large bright surfaces. I tested this in Satisfactory and Hitman. In both games I capped FPS and the frametime graph looks completely flat, so this does not seem to be caused by unstable frame pacing.

With VRR off, the flicker is gone. With VRR on, it comes back right away.

Could this be a firmware/hardware issue or is this the expected behaviour?
 
It can also be poor game optimization for VRR, but all in all, people do usually suggest disable adaptive sync for good to avoid such issue. It's the easiest way after all, do you notice screen tearing or stuttering without VRR?
 
It can also be poor game optimization for VRR, but all in all, people do usually suggest disable adaptive sync for good to avoid such issue. It's the easiest way after all, do you notice screen tearing or stuttering without VRR?
The sceen tearing isn’t so bad but I can definitely see the stuttering if the framerate isn’t perfectly stable. That’s what VRR is for after all.

Also, from my testing, this is not a game issue but rather a monitor issue, as the flicker stayed constant across several games I have tested.

Anyway, I ended up returning it. It sucks because everything else about it is great, but I’d rather not be stuck with stutters or flicker on a 1000€ monitor…
 
The sceen tearing isn’t so bad but I can definitely see the stuttering if the framerate isn’t perfectly stable. That’s what VRR is for after all.

Also, from my testing, this is not a game issue but rather a monitor issue, as the flicker stayed constant across several games I have tested.

Anyway, I ended up returning it. It sucks because everything else about it is great, but I’d rather not be stuck with stutters or flicker on a 1000€ monitor…

Did you have the x36 model? I also found the VRR flicker quite bad, even with capping the framerate with Special K and lowering the refreshrate closer to the framerate with CRU.
However, I do not notice screen tearing, judder or stutters with VRR off, when I put the framerate cap on half of the refreshrate.

Ironically, VRR should matter most if the frametimes aren't 100% stable, but this is also when VRR flicker is most likely to occur.
 
Ironically, VRR should matter most if the frametimes aren't 100% stable, but this is also when VRR flicker is most likely to occur.

So true. This is perhaps the biggest failing of OLED and QD-OLED for me.

I was so disappointed to see VRR flickering when I went from a 165 Hz G-SYNC ASUS PG279Q IPS monitor to a 360 Hz Dell Alienware AW2725DF QD-OLED monitor last year after years of waiting for the right moment to switch to OLED for PC gaming.

I'm honestly baffled when this is even an issue on OLED displays when IPS ones do not have this issue (or if they do it was something I never noticed once in the 5 years I owned one despite mostly playing games in a dark room).
 
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