Preparing for a 5080 (as silly as this sounds)

sunchase1989

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Well. Today, after trying the new Doom, I finally came to a conclusion that it is time to think of upgrading my 2080 Ti (gaming trio, although watercooled). I know I can play with the settings, but with 2080 I had that "smash the settings to max and just play"(I do realize that 5080 doesn't have that much horsepower for MSI's 4k 240Hz monitor... but still).

So now I am thinking to finally make a jump for a 5080 Gaming Trio OC 16gb.

And here is that 12v thing that originally stopped me from buying the 40th series (hoping 50th would be better...HA!).

I do realize that reddit and similarities is a place where 5 people will share their bad experience, while 100, having all working well... most likely will not.
But even so, "for realzies", what are my chances of things going bad? (at least in terms of how much people actually reported MSI 50th series cards going bad).

I will be getting an Alphacool waterblock(or maybe der8auer will release his block... not only for ASUS), but only after a month (plus delivery time, plus finding the spirit of going through the whole process). And see how the 12v (and maybe something else) goes.

First question here would be "the classic".
I have beQuiet's DarkPower 13 Pro(or was it regular non-Pro), which has ATX 3.1. And it's 12v connector. On the other hand, as far as I understand, this card, like all nVidia cards, ships with its own connector.

Second question would be to try and actually address the connector melting problem. I know that 300w is not 600w (the moment I saw it, I said "nope" to the xx90), but still want to think of some security measures against this whole thing (and loose a bit of paranoia while leaving the house with the PC turned on). For what I have on my mind right now are heatsinks for the connector (yes, sounds silly). And maybe some thermal probes (like the ones, used for measuring liquid temp) for the wires and/or connectors.
 
But would like to play again Portal 2 with something visually new. And not that I see the original Portal 2 as obsolete
I loved the fresh new concept of the Portal games. Portal 2 was excellent fun and a mental challenge physics-wise. Basically, anything Valve has done has been a hit. BTW, I'm starting to see rumors on YouTube of Half-Life 3 actually being quite far along in development. Those sneaky b*******ds! I thought it would never happen.
 
Basically, anything Valve has done has been a hit. BTW, I'm starting to see rumors on YouTube of Half-Life 3
Well, we will now see what happens when a man, having a good understanding in how to make an actually good game, and a sequel(basically driving the idea to the fullest), will do a sequel sequel. Gaben usually does what he does for a reason. There was a yt video, investigating what L4D would be without Gaben(the original version, that Gaben stopped the development of the existing versions just to start over...). There was/is a l4d 3... which is l4d with fresh new graphics... made by the authors (separately from Valve), and that game sunk the day it was released into the public. While l4d2 is still pretty much alive.
 
Well, we will now see what happens when a man, having a good understanding in how to make an actually good game, and a sequel(basically driving the idea to the fullest), will do a sequel sequel. Gaben usually does what he does for a reason. There was a yt video, investigating what L4D would be without Gaben(the original version, that Gaben stopped the development of the existing versions just to start over...). There was/is a l4d 3... which is l4d with fresh new graphics... made by the authors (separately from Valve), and that game sunk the day it was released into the public. While l4d2 is still pretty much alive.
I agree. Good things usually come down to one man, and usual that's the founder of a company. Gabe is a perfect example. Things always seem to go wrong when left to either a committee or a boardroom. What Valve proves beyond a shadow of a doubt is that software/game companies (and others) should NEVER EVER GO PUBLIC unless the founder gets to keep 100% control. Steve Jobs is another one that comes to mind. IMO, Apple stopped innovating when Steve died.
 
Gabe is a perfect example
One of the interesting thing about Gabe is the fact that Steamdeck became basically the baseline for portable handhelds. Yes, there is nintendo, but that one is isolated. Steamdeck brought Steam OS, which is now populating other handhelds. Also it is starting to actually make a turn in windows/linux, bringing Linux more attention. People started building pc's to run Steam OS(Bazzite, or other linux flavours). And it gave a good boost for Radeon gpu's. Yes, I know that all these things existed before. But they were mostly community driven, and lacked that support. I hope that in maybe 5 years this will boost pc part vendors to finally develop software support for Linux, finally making it an easy choice to switch to Linux.

Last year I bought a Steamdeck. Not the guy who plays this kind of stuff, but I really liked the idea. And it once again proved Gaben's touch.

And the same thing for VR. Yes, there are much never and more sophisticated devices now, but a few years ago I decided to find something for myself (to stretch my body after a working day), and although there were never solutions, Steam VR was still on the top tier - audio, tracking, stability, comfort.

There were rumours of Valve working on a console. I think I will be one of those, who will buy it(I gave away ps4 and 5...).
 
Bingo! I agree...yet again. In addition to the shot in the arm that SteamOS is giving to Linux game support, wouldn't it be great to see PC gamers have a real alternative to Windows 10...Windows 11...Windows 12...Windows SAAS. Just think about how much more efficient our games would run without the ten trillion lines of code in Windows that's used for unrelated activities.

There was an interesting series of comments recently in regard to the lack of optimization these days from the other household name in the game industry. Here's the link:
 
There was an interesting series of comments recently in regard to the lack of optimization these days from the other household name in the game industry
There is also this fellow

Windows 10...Windows 11...Windows 12...Windows SAAS
Windows is on a path of turning into a Windows 365 joke (which, for some reason, has been highlighted on yt not long ago as actually being a thing). My only excuse for not moving to Fedora(or other Linux flavour) is simply because there are no driver/software support for my soundcard, mouse... even an actually working killswitch for the rgb, which I can't turn off without getting into my system with a screwdriver).

If SteamOS will continue to grow, and people will start actually asking vendors for Linux driver support, and turning to vendors, which do have that... I will be sooo happy.
Just think about how much more efficient our games would run without the ten trillion lines of code in Windows that's used for unrelated activities.
Although I see Linux as a better and more native system environment(as a dev, it is my main system for daily work), yt recommendations a few days ago surprised me with 'win11 vs lts vs steamos vs arch'. And the person did a fine work comparing the performance. The good news is that (a think, being mostly an achievement per game before SteamOS) Linux now runs as smooth as windows, sometimes a few percents better in terms of fps. The sad news is that it doesn't really outperform win11(even the bloated cupcake). So until Linux grows to a point, where vendors will release their tools for Linux, windows will remain (unless win365 will finally be that iceberg for microsoft).
 
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